The Ancient Order of Elves: Path of Nature - Rangers
Through melody of the Valar, Sosaria was created. The lands were lush and green, covered with beautiful forests
and rich plains. When the creatures of Sosaria came to life, they rejoiced in the beauty of Mother Nature, cherishing
the gifts of beauty that came from her. Each being took from nature what was needed, leaving plenty for others to
use. When darkness crept into the hearts of certain races, and the harmony of Sosaria was disrupted, Nature's gifts
and resources became abused. The Elves still cherished their forest, choosing to build homes from stone or fallen
logs. The darkness that now reigned in the hearts of the wicked turned them green with jealousy and thus they
attacked the forests that were Elven homes. Terrible fires were set and entire forests disappeared leaving nothing but
barren sands in its stead. Hurt, the Elves began tracking the malevolent creatures and disposing of them, thus bringing
peace and protection to their beloved lands. These Elves became known as Rangers. When the eldest of them
reached Valinor, the Valar opened the service to Nature as Malle' En' Seorsa.
Known as the Lifeblood of the Forests, the Rangers are the guardians and keepers of Nature. Hidden within the forests,
they guard the trees and lands of Elves, welcoming all friends and disposing swiftly of all enemies. Bows and lightning
fast melee weapons are the preferred choice for these forest hunters, allowing their swiftness to shine through. However,
equal thought is given to healing those in need, be they animal or Elf. The Ranger has the ability to survive in a hostile
environment on their own with little supply, thus they are invaluable in rescue parties and hunts. Their ability to track
and detect movement of creatures gives them the advantage of being able to catch any threat that dares walk through
the Elven lands. The special bond that the Ranger has with Nature not only helps them protect her, but provides them
with Nature's protection as well.
The Ranger is a quiet and private person. He (or she) is often described as a hermit, spending more time in the
forests than among the Elven people. In tune with Nature, they often listen to animals or plants, giving them the air
of being aloof or dreamy. This air, however, is deceptive as the Ranger is aware of every movement even though they
might be looking elsewhere. The Ranger prides himself (herself) for his (her) agility, and relies on swiftness rather than
on strength. Soft-spoken, the Ranger sounds like the whisper of leaves in the wind, speaking only when necessary. It
is for such reason that the words of the Ranger are considered to always be wise. In battle, the Ranger is driven by an
intense need to protect Nature and her inhabitants, making them a valuable asset to any hunting party.
An excerpt from the Chronicles of the Path :
Saevan scanned the forest road. The ground had been indented with many hooves. Touching the ground with
his gloved hand, Saevan narrowed his eyes. The party had gone through the path recently. Turning to the south,
he stared off into the distance, calculating. "They should arrive to the clearing in four suns." - he spoke, then clicked
his lips. They gave him enough time to gather his companions and meet them at the clearing. Whistling melodiously,
he called his bark-colored mare and waited as she galloped toward him. Once she arrived, he took one last look to
the road leading south and nodded.
"Common! Can't we jus' rest a 'ittle bit? No one's gonna know 'bout it!" - the young human spoke, trying desperately
to match the step of the hunter. The brown-cloaked man looked at the boy with a scowl, then spoke: "No time to rest.
Look, I saw that ranger there, and I know they gonna be lookin' for us now." He quickened his pace and listened to the
boy huff with a smile.
They reached the clearing and cautiously looked around. It was quiet and the hunter scoffed. "Some ranger that
was ... couldn' even figure out where we be goin'." With a triumphant smile, he walked across the clearing before
he saw the figure approach.
Saevan walked towards the hunter with measured steps. He saw the human frown and stop. When he reached him,
Saevan spoke clearly, in the tongue of man: "Thee hast dishonored our forests and hurt the friend that liveth within.
Hast thee a reason for thine digression?" The human laughed, then spat on the ground before Saevan. "The only reason
I nee' is seeing the dumb beast cross my way. Slice its throat with my sword." Saevan felt his blood rise within him.
"Thee hast broken the laws of the Forest, and thee hast not provided a reason for such. I hast no choice but to
deliver punishment in Nature's name."
The human hunter laughed once again and unsheathed his blade. "Ya think ya can stop me with that pathetic
li'l bow? My sword is gonna gut ya out, worm!" Saevan raised his hand. "It be in thine best interest to stay wise,
defiler, for Nature's justice is swift." Throwing his bow to the side, Saevan smiled before continuing: "It is not my place
to deliver judgment upon thee, for the Laws of the Forest warn of impudence. And as such I shan't. But my companions
may." The human's eyes widened as he saw Elven rangers come from the darkness of the forest, their arrows set in
their bows, and he shivered.
General Duties of the Malle' en' Seorsa
- Patrol of the forests of Eldador.
- Eliminate dangerous monsters in the forests wherever found.
- Provide a search and rescue to those in need.
The Ranks of the Malle' en' Seorsa
Tura Taur'Ohtar (Master Ranger): Rank V:
Tura Taur'Ohtar are not only masters of the forest, they also have a deep
understanding of the elements and how the cycle of nature progresses through time.
The Tura Taur'Ohtar's knowledge and understanding of the forest allows them to move
virtually unseen as they protect the creatures within the woodlands. They are fearless
warriors that are invaluable in their efforts of protecting the borders of Eldador. Tura
Taur'Ohtar are also skilled teachers and play an important role in the community.
Promotional Guidelines:
Must have hosted three major events which place emphasis on the Hunting and
combat training. Time in guild requirement is 1 year.
Taur'Ohtar (Ranger): Rank IV:
Taur'Ohtar are masters of the forest. They are in total command of their abilities and help to instruct all other
followers of the Path. They are great warriors and are one of the strongest defenses Eldador has. Taur'Ohtar
spend a great deal of time patrolling Eldador and ridding it of evil, but they often use this time to teach and instruct
younger members of the class. Taur'Ohtar are upstanding members of the community and greatly admired by other
elves for their service to the Ancient Order.
Promotional Guidelines:
Host small guild events on a fairly regular basis, host a large guild event with smoothness, continuous efforts
to guard and protect Elven forests, teaching of the Ranger path, inspiring younger members to act and aiding
them with their events, being active and involved in the guild-related activities.
Farar (Hunter): Rank III:
The Farar have completed their skills training and study the arts of battle until they become masters.
They instruct newer followers of the Path in all things including fighting, skills, knowledge, elven culture and about
the ways of the Path. Farar are connected with nature and cannot stand to see it or its good creatures harmed
in any way. They spend time patrolling Eldador ridding the forest of evil threats and keeping the forest pure.
Promotional Guidelines:
Successful hosting of small guild events, aiding in hosting of larger events, beginning understanding and
aiding Taur'Ohtar in teaching about the Ranger path, active in attending and helping with events.
Tauron (Forester): Rank II:
The Tauron has shown a higher level of understanding in all things and has passed the first learning stages
of the Path. They still have much to learn in the ways of things however they help to instruct the Taurea'Edhel
in the basic knowledge of the path. They are charged at this stage with improving their battle skills so they might
be of assistance in helping to defend Eldador.
Promotional Guidelines:
Aiding in small guild events, actively learning and understanding Nature and her creatures, asking questions
and practicing their skills, active in attending events.
Taurea'Edhel (Woodsman): Rank I:
The Taurea'Edhel are those just taking their first steps down the Malle' en' Seorsa. They are just learning
to master their skills and learning about the elven ways of the world. They spend much of their time
learning from older elves and striving to better themselves. Effort and enthusiasm are the most valuable
traits in a Taurea'Edhel.
Path Medals
Hard working Rangers are eligible for certain class medals
during the course of their studies.
Pendant of Oromë

(Given when Rank II is achieved)

Shield of Eldador

(Given when Rank IV is achieved)